Regulations
The event is not designed as a test of speed, but of the reliability of the motorcar under harsh conditions, and of the consistency and skills of Driver and Mechanic.
The objective is to complete the course, visiting all of the Control points along the way in the correct order and within the time schedule set. The normal traffic regulations prevail always above the indications in these regulations.
On three occasions you will have the right to pass through a street, which is normally closed to the traffic. This will be indicated by the sign “Allowed”
For your safety the cars will be scrutinised at the Mövenpick hotel. Please be sure to read what we wrote about it in the Bulletins.
The Organization can at all time give penalty points to those not complying with the Regulations, especially (but not exclusively) when – to the judgement of the Officials – safety is involved.
The 100 Miles of Amsterdam consists of two Sections. Each Section will have a Time Control at the end and may consist of one or two Time Controls on the way.
Cars will start at one-minute interval at Time Control 1. The first car will have a starting time of 8:01 and each consecutive car will have an Ideal starting time one minute later. As a consequence each consecutive car has an Ideal Time of arrival, which is one minute later then the previous starting car. The same is true for the Ideal Time at the Time Control’s on the way.
You will be handed out the Road Book 15 minutes prior to your Starting Time. You will be getting the Control Card at your Ideal Time at the starting table.
In all situations where these regulations do not foresee, the judgement of the organisation will prevail.
Forbidden equipment
Only fully mechanically operated distance-and time measuring equipment tools are allowed. No modern device such as Tripmaster, Twinmaster or Speed Pilot may be used.
Digital clocks are not allowed.
The presence of electronic navigation equipment, electronic distance measuring equipment or electronic equipment assisting in attaining regularity speeds is not allowed.
The use of mobile telephones during the rally Sections is not allowed except for emergency.
Lighting
Period lighting may be upgraded for reasons of safety. No Xenon or extreme lighting is permitted (to be judged by the Organisation). LED rear lights and position light are allowed.
Non-confirmation to those rules will result in a penalty of 3000 points.
Required equipment
Competing vehicles must comply with the legal traffic requirements and must be equipped with the following:
- Fire extinguisher of at least 1 .75 litre capacity, safely secured and within reach of the crew while belted in;
- First aid kit;
- Warning triangle;
- Safety jackets in the colour yellow, red or orange.
- A well functioning flash light with fresh batteries.
A rollover bar is allowed and the use of safety belts is recommended.
Safety precautions
No spare fuel, nor glass items such as bottles, may be carried inside the passenger compartment. All heavy items must be securely fastened down; in particular:
- Battery
- Spare fuel container(s)
- Spare wheel(s), jacks and other spares and tools
- Baggage, tools and other items preferably carried inside the passenger compartment.
The aim of the game is to drive the correct road from start to finish in the correct time. The time is chosen in a way that it is feasible for everyone to drive the route without excessive speed. A few distinctive rally systems have been chosen.
1. Tulip System
Based on the sketches situations and on the rules mentioned hereafter, you drive the route from the ball to the end of the arrow. The Tulip System is to help you in and out of Amsterdam. For your help the route is also given on a map in the Road Book.
The Tulip Section of the road book has several columns:
1. The distance from the previous situation (meters and miles)
2. The sketched situation.
3. Extra supporting information.
The situations are sketched; this means that more or less twisty roads are not necessarily always drawn completely in line with the actual situation.
2. Map Reading
Map reading is one of the other systems. It is subject to some rules:
- You are only allowed to use roads that are shown on the distributed map fragments.
- Only roads with two borderlines may be used. One of the borderlines may be dotted. Roads with two dotted borderlines are under construction and should not be used.
- Within a circle drawn on the map fragments it is allowed to use all roads, whether on the map or not. The real life situation is often different from the one on the map.
- Within those circles no Controls (see later) will be posted.
- Roads on the map fragment marked with a blocking cross may not be used.
- Newly constructed roundabouts can be considered as regular crossings and can be used as such.
- Turning on the road is not permitted.
- Original map signs and text (or flags) on the map do not interrupt or block the road.
- If a road cannot be driven you should construct a new shortest road with roads, which are shown on the map fragments. This route should allow you to follow your originally constructed route as close as possible to the situation where you could not drive the intended road. Turning is not allowed.
10. The road sign “dead end street” does not close a road.
3. Arrows and Points
The map fragments do have numbered arrows or points drawn on them.
- Taking into account the map reading regulations you should construct the shortest route from arrow (or point) to the consecutively numbered arrow (or point).
- From the start of a Section to the next arrow (or point) or from the last arrow (or point) to the end of the Section, the shortest route should also be chosen.
- Arrows have to be completed entirely and in “one go” from the foot to the tip.
- It is not allowed to drive against the direction of an arrow belonging to the same Section.
- An arrow (or part of it) may be driven more than once.
- The exact location of a point is considered to be the centre of the point.
- There is always a road under the line of the arrow.
4. Special Stage
On one of the maps you will encounter the area where we will be having a Special Stage.
Please follow the instructions of the Marshals
There are two kinds of Controls on the way, Time Controls (TC) and Route Controls (RC).
1. Time Controls
The Time Controls (TC) are there to check your speed.
Some time controls are not announced in the road book. When not announced it is a Blind TC.
A sign “Control” indicates the location of a TC. The Fluorescent yellow arrow can be to either direction or downwards indicating that you are at the site of the Control, or upwards indicating that the Control is imminent.
In The Road Book the Ideal Time for each TC is given for the fictive crew with starting number “0”; the Standard Time. Your Ideal Time depends on your starting number. If you are crew 36 your Ideal Time is 36 minutes after the Standard Time.
The Control Cards will specify the “Standard Time”. In the next column you can fill in your Ideal Time.
2. Route Controls
Route Controls (RC) are there to check if you did drive the correct route. These are letters on the side of the road.
The RC’s are usually placed on the right side of the road. They are placed in such a way that you should see them easily and that it is clear to which road they belong.
Not all the RC’s, which are found on the way, are on the correct route. These are the so-called False Controls and should not be taken over on the Control Card.
There are no Route Controls within towns except when you have to follow a numbered arrow in a town
An example of an RC and the sign “Control” will be present at the start of the event.
The start of a Regularity is indicated by the sign “Control”.
The Marshall will tell you that this is the start of a Regularity. The speed of the regularity is indicated on your Control Card.
The end of the Regularity is again a sign “Control”. By the time you reach the Marshall he will have clocked your time. Since you do not know where you will be clocked you have to drive the required speed at all time.
1. At Time Controls
For every minute that a car is late or early at a TC the participants will get a penalty of 10 points with a maximum of 300 points.
Reporting at the TC between 1 and 60 seconds too early will thus yield you 10 penalty points.
Reporting on you Ideal Time to 59 seconds after your Ideal Time is considered as reporting on exactly the right time and will not yield any penalty time.
When late or early at a TC the Ideal Time for the next TC does not change accordingly.
If the car does not start within 30 minutes of its Ideal Time at the Start of the first or second Section the car will be considered to have withdrawn from the event.
At the end of each Section a given Ideal Time is set. Participants are allowed to come in 15 minutes ahead of their ideal time but must request the Marshal to write down their Ideal reporting time.
The departure of the second Section is 40 minutes after the Ideal Time of arrival so that the crew has time to recuperate on its lost time.
2. At Route controls
Every RC missed or every False Control yields 100 penalty points.
2. During a Regularity
You will get one penalty point for every second late or early during the Regularity. The maximum penalties at a Regularity is 300 points
At the start of each Section the Control Cards will be handed over to each crew. Please fill in your starting number and name.
The Control Cards have three paragraphs.
- A number of fields where you can fill in the RC’s. The RC’s should be entered in these fields in numbered order by clear, non-removable ballpoint writing.
Skipping one square, changing letters after these have been entered will be penalised by
100 points.
2. A table for the TC’s. The first square of each row has the Standard Time. You can fill in the
next square your Ideal Time. The other squares are for the Marshals.
3. A section is for the Regularity/Special Stage, to be filled in by the Marshals.
When arriving at a Control the Control Cards should be handed over to the Marshall. At the end of a section the Marshal will write the time of arrival, or in case of early arrival, the requested Ideal Time of arrival.
The 100 miles of Amsterdam has one overall winner and winners for each class (see the Section on “Age categories”).
The winner will be the crew with the least amount of (penalty) points. For the overall winner a handicap as explained in the “Age categories” Section will be applied.
In case of an ex aequo the oldest registered car is supposed to have won. If this does not yield a winner the car with the lowest engine capacity will have won.
Drive carefully and have fun !








